Ticket to Ride - Rails and Sails
FOR AGES 10+
Ticket to Ride: Rails & Sails takes the familiar gameplay of Ticket to Ride and expands it across the globe — which means that you'll be moving across water, of course, and that's where the sails come in.
As in other Ticket to Ride games, in Ticket to Ride: Rails & Sails players start with tickets in hand that show two cities, and over the course of the game they try to collect colored cards, then claim routes on the game board with their colored train and ship tokens, scoring points while doing so. When any player has six or fewer tokens in their supply, each player takes two more turns, then the game ends. At that point, if they've created a continuous path between the two cities on a ticket, then they score the points on that ticket; if not, then they lose points instead.
Ticket to Ride: Rails & Sails puts a few twists on the TtR formula, starting with split card decks of trains and ships (with all of the wild cards going in the train deck). Three cards of each type are revealed at the start of the game, and when you draw cards, you replace them with a card from whichever deck you like. (Shuffle the card types separately to form new decks when needed.)
Similarly, players choose their own mix of train and ship tokens at the start of the game. To claim a train route (rectangular spaces), you must play train cards (or wilds) and cover those spaces with train tokens, and to claim a ship route (oval spaces), you must play ship cards (or wilds) and cover those spaces with ship tokens. Ship cards depict one or two ships on them, and when you play a double-ship card, you can cover one or two ship spaces. You can take an action during play to swap train tokens for ships (or vice versa), and you lose one point for each token you swap.
Some tickets show tour routes with multiple cities instead of simply two cities. If you build a network that matches the tour exactly, you score more points than if you simply include all of those cities in your network.
Each player also starts the game with three harbors. If you have built a route to a port city, you can take an action during the game to place a harbor in that city (with a limit of one harbor per port). To place the harbor, you must discard two train cards and two ship cards of the same color, all of which must bear the harbor symbol (an anchor). At the end of the game, you lose four points for each harbor not placed, and you gain 10-40 points for each placed harbor depending on how many of your completed tickets show that port city.
Ticket to Ride: Rails & Sails includes a double-sided game board, with one side showing the world and the other side showing the Great Lakes of North America. Players start with a differing number of cards and tokens depending on which side they play, and each side has a few differences in gameplay.
Important: The following items are ineligible for returns:
Return and Order Cancellation Surcharge
For any return or order cancellation (including pre-order), we charge a 10% restock fee. The return shipping is also at the expense of the customer.
Returns are only permitted for board games, puzzles, and supplies, They are not permitted for any trading card or collectible item. We have a 7-day return policy, which means you have 7 days after receiving your item to request a return. These set of rules and instructions applies to receiving your order via shipping, delivery, or pick-up.
To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
Return label is not provided and must be purchased at returner's expense.
To start a return, you can contact us at email@example.com. If your return is accepted, we’ll send you a return shipping label, as well as instructions on how to return it. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question at firstname.lastname@example.org.
All returns are to be sent to:
Let's Play! Cards and Games!
470 Hodder Avenue
Thunder Bay, Ontario
Canada, P7A 7X5
Damages and issues
Definition of Damaged:
What we do not define as damaged:
We have these definitions for damages because no supplier would even consider refunding or discounting us if we received products with blemishes. In truth, most products outside an initial launch are likely to be shipped with different products within the same shipping box - a shipping term known as re-packing. Consequently, it is unrealistic to have a product's packaging to be flawless.
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right. For defective products we will work between you and the manufacturer. For damages caused by shipping, we will work with you and the carrier.
Exceptions / non-returnable items
Returns are not permitted for any trading cards.
Unfortunately, we cannot accept returns on gift cards.
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item. Exchanges are not permitted for trading cards.
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method. Please remember it can take some time for your bank or credit card company to process and post the refund too. Please allow for up to 14 days for refund to be completely processed after we've received your returned items. In some rare instances, this may take a little bit longer. In such a case, we will work with you to figure out what's wrong. Please contact email@example.com should this happen.
Special Requests and Product Questions
Any special requests for shipping or special requests on items items must be made and confirmed with staff BEFORE purchase. Un-confirmed requests may not be honoured. If refund option is available for these items, it will be at customer's expense for shipping plus 10% restock fee. Again, some items are not allowed to be returned under our policy. This is likewise for general questions about products. The onus is on the customer to make sure their question about an item is answered BEFORE purchase. Please call us direct at 1-807-683-3943 during business hours, or e-mail us at firstname.lastname@example.org if you have any questions about a product or requests before your purchase. Thank you.
Missing Parcels after Delivery Confirmation
If any parcels or packages are missing after delivery confirmation by courier, we will insure up to $100 dollars of your invoice if courier cannot find the parcel(s) after a ticket with them is made. If more insurance is desired, customer must contact and confirm with us before checking out their order. We can be reached during normal business hours at 807-683-3943 or email@example.com